GHSA-c55g-rp4x-fx84: Microsoft DirectX: .spritefont multiply overflow only in 32-bit builds
The spritefont reader can be induced to perform a 32-bit overflow multiply that could in theory result in a RCE.
This impacts the use of the DirectX Tool Kit SpriteFont class file loading ctor if given untrusted data files.
Note this only applies to x86/ARM builds of the library. ARM64 and x64 native is not subject to this issue.
References
Code Behaviors & Features
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